![]() 25% to Burn the target) won’t trigger randomly anymore, but will instead trigger every Xth turn, where X is determined by the original percentage. Drowsy condition only lasts for 2 rounds, but Skills that apply them have 100 accuracy.One hit KO Skills will now damage the target for 35% of their current HP.For example a skill that had 100 power and 85 accuracy, will now have 100 x 0.85 = 85 power Their power is multiplied by the accuracy percentage.All skills with less than 100 accuracy now have 100 accuracy, but their effects will slightly diminish.Added Reduced RNG mode setting for single player, enforced it in PvP:. ![]()
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